
Nadou Pro is iQIYI's signal that AI video is becoming a production system, not a clip machine. According to a Chinese media report, the AIGC professional film and television production platform entered commercial use in April, then reached more than 200 functions after three months of iteration. The same account says its asset trading market opened more than 800 digital assets, its voice library added 150 differentiated voices, and its IP library opened more than 6500 IP resources.
That changes what the buyer is really choosing.
A generator can make footage; a production platform has to hold the repeatable parts around it. Nadou Pro sits inside an iQIYI creator service system with seven named parts, including AI Film and Television Creation Camp, Nadou AIGC Venture Capital Conference, Peter Pau iQIYI Film Theater, iQIYI AIGC Creative Center, iQIYI Hao, and creator customer service. The pattern is the point: model quality still matters, but the workflow around rights, assets, voices, distribution, and service decides whether AI video can become a dependable business.
From clip generators to operating systems
Nadou Pro is useful because it makes the category shift visible. According to Chinese media, iQIYI's AIGC professional film and television production platform entered commercial use in April, then launched more than 200 functions after three months of iteration. That is not the posture of a clip generator. It is the posture of a production system trying to absorb the messy work around the clip: assets, voices, IP material, creator services, and project handoff.
- 2015Laihua was founded
- After 2022Laihua began building around VinaAgent
- 2023Laihua entered the Middle East market
- 2024Shanghai Film invested in a film-industry compute pool
- AprilNadou Pro officially entered commercial use
- August 18iQIYI released its second quarter of 2026 financial report
The scale of the surrounding shelves matters. Chinese media reported that Nadou Pro's asset trading market opened more than 800 digital assets, its voice library launched 150 differentiated voices, and its IP library opened more than 6500 IP resources. Those numbers reframe the buying decision. A studio is not only asking which model makes a shot look better. It is asking where the character asset comes from, which voice can be reused, and what IP material is already inside the platform.
The wrapper is part of the product.
Nadou Pro also sits inside a larger iQIYI creator service system. Chinese media describes seven parts: AI Film and Television Creation Camp, Nadou AIGC Venture Capital Conference, Peter Pau iQIYI Film Theater, iQIYI AIGC Creative Center, Nadou Pro, iQIYI Hao, and the creator customer service system. That bundle links production tooling with training, financing exposure, publishing channels, and support. The platform is selling a route through production, not a button for output.
Haozhen pushes the same idea from the enterprise side. ifanr reported that Kuaizi.ai and Shanghai Film Haopu Smart Industry Community launched the Haozhen Film and Television Creation Platform at Shanghai Science and Technology Film City, designed from the start as an enterprise-level film and television industrial production system. Its Lizhen Engine uses an infinite canvas to connect script ideation, character settings, storyboard design, video generation, and post-production revisions in a continuous workspace. It also supports master and sub-accounts, permission controls, team asset libraries, and Token consumption management.
Laihua shows the platform logic spreading beyond production. After 2022, according to Chinese media, it used VinaAgent as its core to build products across model scheduling, content distribution, and scenario terminals. Its VinaAI system includes VinaAgent, VinaShort, VinaRouter, and VinaHardware. The center of gravity is no longer the generated clip. It is the operating layer that can organize creation, route models, send work outward, and keep the next project repeatable.
The real cost sits in compute, tokens, revisions, and people
Cost per finished minute is no longer the render bill alone. On Haozhen Film and Television Creation Platform, ifanr says the stack includes 50 Nvidia DGX Spark units, a previously built hundred-card-scale dedicated computing pool, and an annual multimodal Token call subsidy reaching the trillion-level. For a professional team doing deep AIGC long-cycle production, the estimated average annual consumption is about 200 billion Tokens.
That turns budgeting into allocation, not shopping.
The platform can inject million-level computing power resources each month and subsidize about 10% of computing power supply, according to ifanr. That helps explain why a production system matters: a clip generator may price a prompt, but a studio has to price failed generations, revisions, storage, and the handoff into post-production. The Lizhen Engine's infinite canvas joins script ideation, character settings, storyboard design, video generation, and post-production revisions in one workspace, so the cost map follows the whole chain.
Finished runtime makes the math concrete. New No. 51 Station has a total runtime of 120 minutes, with each episode controlled at 2 minutes, and ifanr says it has entered actual production and commercialization workflows through Haozhen alongside Spirit Detective II. A per-minute cost model therefore has to include the tokens burned before the usable cut exists, plus the human review needed after generation.
Automation still leaves people in the loop. The woshipm author says that in the author's own projects, 80% of Bad Cases can be handled automatically by the system, while the remaining 20% require human review. In another woshipm case, an intelligent payroll system cut checking time from 3 days to 1 day, but that covered data checking and error tracing, excluding final approval and signing.
The failure case is maintenance. Woshipm described a company with several hundred offline outlets and several thousand frontline staff whose AI knowledge base had less than 10% daily active users three months after launch. Staff said its data was still from the previous week, and after three months its content still reflected launch-time rules. Enjoy states that neither prototype reached online product-level running data.
Professional control conflicts with creator access
Professional control starts with the unglamorous parts of production: who can touch an asset, which team spends Tokens, and where the compute queue points first. The Haozhen Film and Television Creation Platform was designed from the start as an enterprise-level film and television industrial production system, according to ifanr. Its dedicated computing power base prioritizes partners inside the Shanghai Film system and companies in the surrounding industry community.
That makes access a design choice, not an afterthought.
Haozhen's structure fits a studio logic. ifanr reports that it supports multi-level master and sub-accounts, hierarchical permission controls, team asset libraries, and detailed Token consumption management for different teams or project groups. The Haopu industry community has gathered more than 50 film and television technology companies, so the platform is not only serving isolated creators at a browser tab. It is being positioned around a cluster of companies that need controlled collaboration and predictable resource allocation.
The ambition is wider than one park. Kuaizi.ai founder and CEO Chen Wanfeng said Kuaizi.ai and Shanghai Film plan to use Shanghai as the core and Songjiang as the fulcrum, moving Haozhen from a project tool for resident companies toward general-purpose infrastructure for China's film and television industry, according to ifanr. That path favors institutions that can live inside a permissioned system.
Nadou Pro sits in a different tension because iQIYI is also trying to widen creator access. A Chinese tech outlet reports that CEO Gong Yu described iQIYI as advancing AI empowerment for live-action filming and AIGC feature-length creation while transforming toward decentralized social media. The company's creator service system has seven parts, including Nadou Pro, iQIYI Hao, the AI Film and Television Creation Camp, and the creator customer service system.

The pull is economic as well as technical. The same outlet says daily average uploads across iQIYI Hao content categories rose 30% to 500% quarter over quarter in the second quarter, while medium-length drama projects without guaranteed minimums can reach a maximum revenue-sharing ratio of 130%. Haozhen shows why professionals want private compute and asset isolation. iQIYI shows why platforms cannot ignore open participation and revenue sharing.
Rights and portability become workflow risks
Reusable assets are where an AI video platform starts to feel less like a generator and more like a production memory. Nadou Pro's asset trading market has opened more than 800 digital assets, according to a Chinese tech outlet. Its voice library launched 150 differentiated voices, and its IP library opened more than 6500 IP resources. Those numbers matter because a team can stop rebuilding characters, voices, and reference materials for every episode.
The same convenience creates a dependency.
Once scripts, character settings, storyboards, generated clips, and revisions sit inside one workspace, moving a project is no longer a simple export problem. Ifanr describes the Lizhen Engine as an infinite canvas that connects script ideation, character settings, storyboard design, video generation, and post-production revisions. That makes iteration easier. It also means the project file becomes a container for creative decisions, model outputs, and platform-specific structure.
Rights add another layer. Ifanr reported that Shanghai Film veteran artist Liang Boluo, aged 89, granted portrait rights to the production unit for *New No. 51 Station*. That fact points to the practical question every production team must ask before scaling a character or performer likeness: who owns the usable portrait rights, where are they recorded, and can the authorization follow the work outside the tool that helped create it?
Team asset libraries have the same double edge. The Haozhen Film and Television Creation Platform supports multi-level master and sub-accounts, hierarchical permission controls, team asset libraries, and detailed Token consumption management for different teams or project groups, according to ifanr. That is useful governance for studios. It can also make a platform the place where permissions, spending records, and reusable production materials accumulate.
The risk is broader than one vendor. The same outlet describes Laihua's VinaAI product system as spanning VinaAgent, VinaShort, VinaRouter, and VinaHardware. A system like that can connect creation, playback, model invocation, and terminals. Before committing, practitioners need to know which files, voices, portraits, IP resources, and team libraries can leave with them, and which ones only work inside the stack that assembled them.
How to choose an AI-video production stack
- You need a professional film or long-cycle AIGC workflow with team permissions, shared assets, and controlled compute spending. Look at the Haozhen Film and Television Creation Platform model: it supports multi-level master and sub-accounts, hierarchical permission controls, team asset libraries, and detailed Token consumption management. It was designed as an enterprise-level film and television industrial production system, with Kuaizi.ai providing the Lizhen Engine and an enterprise-level Agent engineering system.
- Your bottleneck is not clip generation but the full creative workspace from script to revision. Prioritize tools that integrate the whole production chain. The Lizhen Engine uses an infinite canvas interface and integrates script ideation, character settings, storyboard design, video generation, and post-production revisions into one continuous workspace.
- You want an ecosystem with assets, voices, IP resources, creator services, and distribution rather than a single generation model. Consider the iQIYI Nadou Pro / iQIYI creator-service route. Nadou Pro officially entered commercial use in April, had launched more than 200 functions after three months of iteration, opened more than 800 digital assets, launched 150 differentiated voices, and opened more than 6500 IP resources. iQIYI's creator service system also includes Nadou Pro, iQIYI Hao, and the creator customer service system.
- Your goal is monetizable short-drama or platform-native output. Evaluate platforms with built-in distribution and revenue paths. On iQIYI, AI short dramas accounted for more than 50% of both the number of short dramas and independent visitors among short dramas in June, and medium-length drama projects without guaranteed minimums currently have a maximum revenue-sharing ratio of 130%.
- You are targeting overseas markets where cultural or regulatory red lines affect story content. Study Laihua's VinaAI/VinaShort path. Laihua entered the Middle East market in 2023, and its AI comic-drama business has developed in the United Arab Emirates, Saudi Arabia, and Bahrain. The company says alcohol, pork, and non-compliant romantic or marriage plots can trigger review red lines in Middle East AI comic dramas.
- Your company lacks clean, current operational data or staff do not trust AI answers. Do not treat the platform as a magic layer over broken operations. In one AI knowledge-base case, daily active users were less than 10% three months after launch; frontline staff said they did not trust the answers, the data was still from the previous week, and asking experienced colleagues nearby was faster. The same case showed offline orders delayed in manual entry, some categories not entered at all, and many orders completed directly in WeChat groups.
Distribution and compliance decide whether output earns money
Distribution turns generated video from a file into a business line. According to the report, iQIYI recorded total revenue of 6.29 billion yuan in the second quarter of 2026, with membership services at 4.01 billion yuan, online advertising at 1.25 billion yuan, and content distribution at 680 million yuan. That matters because Nadou Pro sits inside a platform that already knows how viewers pay, how ads are sold, and how content moves through channels.
The creator funnel is built as a system, not a single tool.
The report lists seven parts in iQIYI's creator service system: AI Film and Television Creation Camp, Nadou AIGC Venture Capital Conference, Peter Pau iQIYI Film Theater, iQIYI AIGC Creative Center, Nadou Pro, iQIYI Hao, and the creator customer service system. In June, AI short dramas accounted for more than 50% of both the number of short dramas and independent visitors among short dramas on iQIYI. For medium-length drama projects without guaranteed minimums, the current maximum revenue-sharing ratio is 130%.
Laihua shows the other route: build the loop around overseas demand first. Wei Bo told the outlet that Laihua's revenue in 2025 was about 260 million yuan and is expected to be about 500 million yuan this year. He attributed growth to sticky paying To B enterprise customers, VinaShort's early entry into the Middle East AI comic-drama market, and AI smart photo-frame hardware for overseas family-culture scenarios.
That route is less about owning the biggest IP library than understanding local friction.
Laihua entered the Middle East market in 2023, as China's AI content sector became intensely competitive and short-drama licensing policies tightened, according to the report. Its AI comic-drama business has developed in the United Arab Emirates, Saudi Arabia, and Bahrain, and has accumulated a user base at the ten-million level. Wei Bo said per-capita spending on AI comic dramas in the Middle East can reach 2-3 times the level in China, but also said alcohol, pork, and non-compliant romantic or marriage plots can trigger review red lines.
The monetization stack differs too. VinaShort uses advertising plus paid membership, with advertising revenue accounting for more than half and membership payments growing quickly. Laihua's overseas AI smart photo frame adds another channel: after a user uploads a photo and a text script, it can generate an interactive conversational dynamic portrait in real time. iQIYI's overseas membership revenue grew 40% year over year in the second quarter of 2026, but Laihua's example shows why distribution, compliance, and monetization can be the real moat after generation becomes common.
From AI video tools to production operating systems
| Dimension | iQIYI Nadou Pro and creator system | Haozhen Film and Television Creation Platform | Laihua VinaAI product system |
|---|---|---|---|
| Core positioning | AIGC professional film and television production platform plus a creator service system; iQIYI is advancing AI empowerment for live-action filming and AIGC feature-length creation while moving toward decentralized social media. | Designed from the start as an enterprise-level film and television industrial production system; described as the first industrial-grade film and television AI production system in China jointly established by a frontier AI startup, a key state-owned cultural enterprise, and an international computing power giant. | AI animation and 3D content creation platform; after 2022, Laihua began using VinaAgent as its core to develop products in model scheduling, content distribution, scenario terminals, and other areas. |
| Workflow coverage | Nadou Pro had launched more than 200 functions after three months of iteration; iQIYI's creator service system consists of AI Film and Television Creation Camp, Nadou AIGC Venture Capital Conference, Peter Pau iQIYI Film Theater, iQIYI AIGC Creative Center, Nadou Pro, iQIYI Hao, and the creator customer service system. | The Lizhen Engine uses an infinite canvas interface and integrates script ideation, character settings, storyboard design, video generation, and post-production revisions into one continuous workspace. | VinaAI includes the visual content creation agent and Skill platform VinaAgent, the AI short drama and playback platform VinaShort, the model invocation tool VinaRouter, and the smart terminal application VinaHardware. |
| Compute and token support | not covered | Added 50 Nvidia DGX Spark units on top of a previously built hundred-card-scale dedicated computing power pool; introduced an annual multimodal Token call subsidy policy reaching the trillion-level; can inject million-level computing power resources each month and subsidize about 10% of computing power supply. | not covered |
| Team and asset operations | Nadou Pro's asset trading market opened more than 800 digital assets; its voice library launched 150 differentiated voices; its IP library opened more than 6500 IP resources. | Supports multi-level master and sub-accounts, hierarchical permission controls, team asset libraries, and detailed Token consumption management for different teams or project groups. | not covered |
| Production economics | iQIYI's Q2 financial report showed that AIGC project production costs and production cycles can be compressed by 70%-90%. | The estimated average annual consumption for each professional team conducting deep AIGC long-cycle production is about 200 billion Tokens. | not disclosed in sources |
| Distribution and monetization | AI short dramas accounted for more than 50% of both the number of short dramas and independent visitors among short dramas on iQIYI in June; medium-length drama projects without guaranteed minimums currently have a maximum revenue-sharing ratio of 130%. | Film-grade AIGC projects including New No. 51 Station and Spirit Detective II have entered actual production and commercialization workflows through the platform. | VinaShort currently uses an advertising plus paid membership monetization model, with advertising revenue accounting for more than half and membership payments growing quickly. |
| Overseas or regional strategy | iQIYI's overseas membership revenue grew 40% year over year in the second quarter of 2026. | Kuaizi.ai founder and CEO Chen Wanfeng said Kuaizi.ai and Shanghai Film will use Shanghai as the core and Songjiang as the fulcrum to promote the platform from a project tool for resident companies into general-purpose infrastructure for China's film and television industry. | Laihua entered the Middle East market in 2023; its AI comic-drama business has developed in core Middle East regions including the United Arab Emirates, Saudi Arabia, and Bahrain. |
| Rights and compliance signals | not covered | Shanghai Film veteran artist Liang Boluo, aged 89, granted portrait rights to the production unit for New No. 51 Station. | Wei Bo said alcohol, pork, and non-compliant romantic or marriage plots can trigger review red lines in Middle East AI comic dramas. |
| Scale indicators | iQIYI recorded total revenue of 6.29 billion yuan in the second quarter of 2026; membership services revenue was 4.01 billion yuan; online advertising services revenue was 1.25 billion yuan; content distribution revenue was 680 million yuan; other revenue was 340 million yuan. | The Haopu industry community has gathered more than 50 film and television technology companies; New No. 51 Station has a total runtime of 120 minutes and controls each episode length at 2 minutes. | Laihua has accumulated a user base of more than 30 million users; its Middle East AI comic-drama business has accumulated a user base at the ten-million level. |
| Financing or financial status | Non-GAAP operating loss narrowed significantly from the previous quarter and was close to breakeven in the second quarter of 2026. | not disclosed in sources | Recently completed a 68 million yuan Series D financing round; post-money valuation was about 3.7 billion yuan. |
Treat region, rights, and revenue as production requirements, not launch paperwork. Laihua entered the Middle East in 2023 because domestic AI content competition was intense and short-drama licensing had tightened, according to a Chinese tech-media report. Its AI comic-drama business now covers the United Arab Emirates, Saudi Arabia, and Bahrain, with a user base at the ten-million level.
That changes the checklist.
Before locking a tool, ask where the work will be published and what the platform knows about that market. Wei Bo told the outlet that alcohol, pork, and non-compliant romantic or marriage plots can hit review red lines in Middle East AI comic dramas, while per-capita spending there can reach 2-3 times China's level. Watch monetization mechanics too: VinaShort uses advertising plus paid membership, with advertising at more than half of revenue and membership growing quickly. If your platform cannot preserve assets, adapt scripts, and connect output to a payment path, it is still only a generator.
For readers outside China
- Availability: The source material describes China-based platforms and projects. Haozhen Film and Television Creation Platform is tied to Shanghai Science and Technology Film City, the Shanghai Film system, and the Haopu industry community; its dedicated computing power base prioritizes partners within the Shanghai Film system and companies located in the industry community. iQIYI's Nadou Pro is described as having entered commercial use, but public availability outside China is not disclosed in sources. Laihua is explicitly expanding overseas and has AI comic-drama business in the United Arab Emirates, Saudi Arabia, and Bahrain.
- Pricing: Most platform pricing is not disclosed in sources. The Haozhen Film and Television Creation Platform introduced an annual multimodal Token call subsidy policy reaching the trillion-level, can inject million-level computing power resources each month, and can subsidize about 10% of computing power supply. The estimated average annual consumption for each professional team conducting deep AIGC long-cycle production is about 200 billion Tokens. iQIYI's Q2 financial report said AIGC project production costs and production cycles can be compressed by 70%-90%, but product pricing for Nadou Pro is not disclosed in sources. Laihua's consumer or enterprise pricing is not disclosed in sources.
- Closest Western equivalents: Runway or Pika for AI video generation, though the Chinese examples here emphasize larger production systems rather than standalone clip tools.; Adobe Creative Cloud plus Frame.io for a multi-step creative workflow, asset management, and team collaboration, though the sources describe tighter integration with AI generation, token management, and platform distribution.; YouTube Studio or TikTok creator tools for distribution and monetization, though iQIYI's case is tied to its own long-video, short-drama, and creator-service ecosystem.; Netflix-style or studio production infrastructure for rights, IP libraries, and production pipelines, though the source material focuses on iQIYI and Shanghai Film-linked systems.
- Data residency: The sources do not disclose formal data-residency, privacy, or cross-border data-transfer terms for Nadou Pro, Haozhen Film and Television Creation Platform, Kuaizi.ai, or Laihua's VinaAI products. What is disclosed is operational geography: Haozhen's compute base is connected to Shanghai Film and the Haopu industry community; Laihua's overseas AI comic-drama business operates in core Middle East regions including the United Arab Emirates, Saudi Arabia, and Bahrain. Compliance details beyond content red lines such as alcohol, pork, and non-compliant romantic or marriage plots are not disclosed in sources.
Sources
- woshipm 90%传统行业,都该被PM思维改造1次(与AI无关) https://woshipm.com/it/6453498.html
- ifanr 50 台 DGX + 万亿 Token 补贴:上影与筷子科技打造专业级 AI 片场 https://ifanr.com/1676318
- 36kr AI时代,长视频要换增长逻辑 https://36kr.com/p/3952907050613888
- woshipm 强业务型企业AI转型的底层逻辑与实操路径 https://woshipm.com/ai/6430438.html
- 36kr 发力海外漫剧市场,AI动画与3D内容创作平台「来画」完成6800万元D轮融资 | 36氪首发 https://36kr.com/p/3936290296561026
- woshipm 从财务转 AI 产品经理:我用 AI 视角复盘 2 个数字化老项目,梳理出 3 条落地方法论 https://woshipm.com/zhichang/6428590.html
The evidence: 94 facts from 6 Chinese articles
Each line below was extracted from the article it sits under, in Chinese, before any of this was written. The writing is done from these and never from the source prose - that separation is structural, not a promise. How we work.
36krAI时代,长视频要换增长逻辑
- iQIYI released its financial report for the second quarter of 2026 on August 18.
- iQIYI recorded total revenue of 6.29 billion yuan in the second quarter of 2026.
- iQIYI's membership services revenue was 4.01 billion yuan in the second quarter of 2026.
- iQIYI's online advertising services revenue was 1.25 billion yuan in the second quarter of 2026.
- iQIYI's content distribution revenue was 680 million yuan in the second quarter of 2026.
- iQIYI's other revenue was 340 million yuan in the second quarter of 2026.
- iQIYI's Non-GAAP operating loss narrowed significantly from the previous quarter and was close to breakeven in the second quarter of 2026.
- iQIYI's content distribution revenue grew 56% year over year in the second quarter of 2026.
- AI short dramas accounted for more than 50% of both the number of short dramas and independent visitors among short dramas on iQIYI in June.
- iQIYI's overseas membership revenue grew 40% year over year in the second quarter of 2026.
- iQIYI's AIGC professional film and television production platform Nadou Pro officially entered commercial use in April.
- Nadou Pro had launched more than 200 functions after three months of iteration.
- iQIYI's Q2 financial report showed that AIGC project production costs and production cycles can be compressed by 70%-90%.
- Nadou Pro's asset trading market opened more than 800 digital assets.
- Nadou Pro's voice library launched 150 differentiated voices.
- Nadou Pro's IP library opened more than 6500 IP resources.
- iQIYI CEO Gong Yu said iQIYI is deeply cultivating AI empowerment for live-action filming and AIGC feature-length film and television creation while fully advancing a transformation toward decentralized social media.
- The daily average upload volume of different categories of content on iQIYI Hao increased by 30% to 500% quarter over quarter in the second quarter.
- iQIYI's creator service system consists of seven parts: AI Film and Television Creation Camp, Nadou AIGC Venture Capital Conference, Peter Pau iQIYI Film Theater, iQIYI AIGC Creative Center, Nadou Pro, iQIYI Hao, and the creator customer service system.
- iQIYI's medium-length drama projects without guaranteed minimums currently have a maximum revenue-sharing ratio of 130%.
36kr发力海外漫剧市场,AI动画与3D内容创作平台「来画」完成6800万元D轮融资 | 36氪首发
- Laihua, an AI animation and 3D content creation platform, recently completed a 68 million yuan Series D financing round.
- The investor in Laihua's 68 million yuan Series D financing round was a domestic listed company.
- Laihua's post-money valuation after its Series D financing round was about 3.7 billion yuan.
- Laihua plans to use the financing mainly for expanding its core algorithm team, iterating its AI large-model capabilities, and overseas market promotion.
- Laihua was founded in 2015.
- Laihua initially focused on producing animated promotional videos for government and enterprise customers.
- Laihua's services cover education, healthcare, government, central media, and other fields.
- Laihua has accumulated a user base of more than 30 million users.
- After 2022, Laihua began using VinaAgent as its core to develop products in model scheduling, content distribution, scenario terminals, and other areas.
- Laihua has built the VinaAI product system, including the visual content creation agent and Skill platform VinaAgent, the AI short drama and playback platform VinaShort, the model invocation tool VinaRouter, and the smart terminal application VinaHardware.
- Laihua entered the Middle East market in 2023 amid intense competition in China's AI content sector and tighter short-drama licensing policies.
- Laihua's AI comic-drama business has developed in core Middle East regions including the United Arab Emirates, Saudi Arabia, and Bahrain.
- Laihua's Middle East AI comic-drama business has accumulated a user base at the ten-million level.
- VinaShort currently uses an advertising plus paid membership monetization model, with advertising revenue accounting for more than half and membership payments growing quickly.
- Laihua's overseas AI smart photo frame can generate an interactive conversational dynamic portrait in real time after a user uploads a photo and a text script.
ifanr50 台 DGX + 万亿 Token 补贴:上影与筷子科技打造专业级 AI 片场
- Kuaizi.ai and Shanghai Film Haopu Smart Industry Community launched the Haozhen Film and Television Creation Platform at Shanghai Science and Technology Film City.
- The Haozhen Film and Television Creation Platform added 50 Nvidia DGX Spark units on top of a previously built hundred-card-scale dedicated computing power pool for film and television.
- The Haozhen Film and Television Creation Platform introduced an annual multimodal Token call subsidy policy reaching the trillion-level.
- The Haozhen Film and Television Creation Platform was designed from the start as an enterprise-level film and television industrial production system.
- The computing power base of the Haozhen Film and Television Creation Platform includes a hundred-card-level dedicated computing power pool for the film and television industry invested by Shanghai Film Group in 2024.
- The computing power base of the Haozhen Film and Television Creation Platform includes a 50-unit DGX SPARK computing cluster operated through cooperation between Shanghai Film and Nvidia ecosystem enterprises.
- The dedicated computing power base of the Haozhen Film and Television Creation Platform prioritizes use by partners within the Shanghai Film system and companies located in the industry community.
- The Haopu industry community has gathered more than 50 film and television technology companies.
- The estimated average annual consumption for each professional team conducting deep AIGC long-cycle production is about 200 billion Tokens.
- The Haozhen Film and Television Creation Platform can inject million-level computing power resources each month and subsidize about 10% of computing power supply.
- The Haozhen Film and Television Creation Platform supports multi-level master and sub-accounts, hierarchical permission controls, team asset libraries, and detailed Token consumption management for different teams or project groups.
- Kuaizi.ai is an important technical partner in the Haozhen Film and Television Creation Platform collaboration.
- Kuaizi.ai provides the Lizhen Engine and a supporting enterprise-level Agent engineering system for the Haozhen Film and Television Creation Platform collaboration.
- The Lizhen Engine uses an infinite canvas interface and integrates script ideation, character settings, storyboard design, video generation, and post-production revisions into one continuous workspace.
- Film-grade AIGC projects including New No. 51 Station and Spirit Detective II have entered actual production and commercialization workflows through the Haozhen Film and Television Creation Platform.
- New No. 51 Station is produced by Shanghai Film Culture Technology Co., Ltd. under Shanghai Film Production as the first producer.
- New No. 51 Station has a total runtime of 120 minutes and controls each episode length at 2 minutes.
- Shanghai Film veteran artist Liang Boluo, aged 89, granted portrait rights to the production unit for New No. 51 Station.
woshipm90%传统行业,都该被PM思维改造1次(与AI无关)
- Project A is a neighborhood community activity and service center with an area of 500 square meters.
- Project A has been open for less than half a year.
- Project A's target users are nearby residential community owners aged 30-55 and young people mainly from the post-90s and post-00s generations.
- Project A sells self-operated activity tickets for events such as concerts and expert sharing sessions at under 50 yuan, generally three times per week.
- Project A offers a membership card priced at 99 yuan for 3 months, including 3 free self-operated activities, free tea drinks, and workstation access.
- Project A's early-stage cost was estimated at about 300,000 yuan for items such as space decoration and a mini program.
- Project A was not yet profitable at the time described.
- Project B is a group exercise studio focused on young people's health shaping, dance learning, relaxation, and stress relief needs.
- Project B's new store has been open for less than half a year.
- Project B's target users are white-collar workers and students.
- Project B was temporarily profitable at the time described, partly due to a surge in new-store customer traffic, students being on summer vacation, and buy-one-get-one-free class-card promotions.
- Project B's monthly card price was 3 times the old store's price, and sales were poor after 3 months online.
- Project B's class-card sales on Douyin exceeded 200, helped by an opening buy-one-get-one-free promotion.
- Project C is a private traditional Chinese medicine clinic that has been open for less than 2 years and has an area of 300 square meters.
- Project C's target users are middle-aged and elderly people and some young people.
- Project C's expected investment has exceeded 1 million yuan, and its main current expenses are venue rent and full-time or part-time employee costs.
woshipm强业务型企业AI转型的底层逻辑与实操路径
- A company with several hundred offline outlets and several thousand frontline business staff built an AI knowledge base for frontline staff.
- The company's technical team took less than one month to move the AI knowledge base from demo to launch.
- The AI knowledge base included functions such as knowledge Q&A, data analysis, customer identification, and marketing recommendations.
- Three months after the AI knowledge base launched, its daily active users were less than 10%.
- Frontline staff said they did not trust the AI knowledge base's answers, that its data was still from the previous week, and that asking experienced colleagues nearby was faster.
- The company's system recorded only part of its data because manually entered offline orders were delayed, some categories were not entered at all, and many orders were completed directly in WeChat groups.
- The company used a master-slave multi-agent architecture and a routing layer with semantic classification to launch quickly.
- The company's technical team had difficulty distinguishing semantic boundaries such as "the past year" and "this year" and had to manually write more cases to compensate.
- The company's AI knowledge base was not maintained after launch, and after three months its content still reflected the launch-time version despite changes in business rules, new products, and promotion policies.
woshipm从财务转 AI 产品经理:我用 AI 视角复盘 2 个数字化老项目,梳理出 3 条落地方法论
- Enjoy worked for 7 years and moved from a basic finance role to a comprehensive management role.
- Enjoy led multiple digitalization projects while working in finance and management roles.
- A group had more than 4000 employees in the intelligent payroll system project.
- Before each monthly payroll date, HR staff had to switch among 5 systems to export data, verify personnel, and check amounts.
- The intelligent payroll system project connected the HR system, attendance system, and finance system data links, automatically generated basic salary data, and pushed final confirmed data directly to the bank.
- The intelligent payroll system reduced payroll checking time from 3 days to 1 day for the month-end payroll checking process, mainly covering data checking and error tracing and excluding final approval and signing.
- Enjoy uses three screening questions for AI-suitable scenarios: whether rules can be written as if-then, whether exception handling has a clear SOP, and whether the cost of failure can be quantified.
- In the performance digitalization project, the group wanted management to view operating data for each company in real time on mobile devices.
- The performance digitalization project built a data middle platform, connected business, operations, and finance data, and created more than ten business analysis dashboards.
- After the performance digitalization project launched, management said the data was accurate but did not know how to use it.
- For the metric 'consulting conversion rate,' the system defined it as 'number of sign-ups/number of leads left,' while the business department thought it should be 'number of contracts signed/number of store visits.'
- The two definitions of 'consulting conversion rate' produced a difference of about 40%, described as a fuzzy number and not an exact sample.
- Aligning metric definitions and adding explanatory labels in the performance digitalization project took 3 months.
- Enjoy built a finance policy question-answering Agent prototype using Coze during the most recent half year.
- Enjoy built a V0 MVP of an enterprise operations general assistant using a hybrid architecture of Hermes + Coze, with Hermes handling main control and data operations and Coze handling content generation.
- Enjoy states that neither prototype reached the level of an online product running data.